3/1/2024 0 Comments Smite paladin diablo 2If the warded creature attacks or casts an affecting spell on any enemy, this spell ends.ĭeal extra d6 fire damage with inflamed weapon and ignite enemy with flames. If attacked, enemy must make a Wisdom saving throw or lose the attack or spell. Ward creature within sight against attacks. Use Bonus Action when creature dies to move the Hunter's Mark. Gain advantage on Perception and Survival checks as well. Mark one target and deal extra 1d6 when hitting with a weapon attack. On next, successful ranged attack, rain thorns for 1d10 extra piercing damage on failed Dexterity save or half as much on a success. Use a Bonus Action when creature dies to move the Hex. Choose one ability for target to have disadvantage on. Increase 1d4 for each increased slot level.ĭeal extra 1d6 necrotic on creature within sight when hitting with an attack. Weapon also becomes magical.Ĭreature of choice within sight regains 1d4 + Spellcasting modifier. When dealing melee damage with weapon, use Spellcasting modifier instead of Strength and use 1d8 die instead of normal damage die. V S M (Mistletoe, a shamrock leaf, and a club or quarterstaff)
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